


Fixed a crash when the AI tried to denounce a player without having any Casus Belli to denounce with.Removed a line of text from the message that appears when a call to war is declined to make the message clearer.Fixed an issue where the AI would sometimes offer peace and make war at the same time with players who are in the run for multiple victory conditions at the same time.Added icons to operations on the Research screen to clearly show whether they are tactical, strategic or doctrine operations.Fixed issue where the research not set notification was not still showing when the player researched all items in the research tree.This means you no longer need to scroll down for the simplified chinese option, preventing players missing the option. In-game language selection dropdown now fits all core languages without the need of scrolling.Fixed a bug where the Tier IV item One Eyed Hawk wasn’t able to shoot Commanders and Heroes.

Fixed bug where Advanced World settings 'None' not working correctly for 'Landmark (Low Value)' and 'Settlements'.Prevented AI from automatically declaring war when several armies trespassed in their domain.Fixed combat replay not playing for map locations where you lost vision.

Fixed an issue where colony militia could be dragged into a three-way battle while being allied to both the attackers and defenders.This to make clear that the doomsday operation can’t be used, before the player researched its prerequisites. Disabling doomsday victories will now remove the doomsday skill from the research tree, instead of it being unselectable for research.The reward dialog will now appear again at the start of the new round. Fixed a bug where quest reward would be lost if the turn timer elapses before accepting the reward.Fixed an issue where the 'end turn' icon would keep spinning while holding RT.Fixed an issue resulting in lesser quality tutorial maps due to random map generation.Fixed an issue where the player was unable to buy the dwelling through peaceful means.We enabled the ‘safe area slider’ so people can correct for overscan on their tv.Improved various Imperial Archives entries to provide additional and clearer information.Various text fixes across all languages.General stability improvements including some of the most commonly reported crashes.Significantly reduced waiting times between turns late game.Added an option to ‘Force Fast Combat Animations’ in the Options > Combat UI menu.Added a button to randomize the commander names in commander customization.
